I thought it's a simple change:
protected override void OnBarUpdate()
{
if (Close[0] > Close[1]) // changed from: if (Close[0] >= Open[0])
{
Values[0].Set(Volume[0]);
Values[1].Reset();
}
else
{
Values[1].Set(Volume[0]);
Values[0].Reset();
}
}
I got a clean compile but no volume shows up. I don't understand why.
Please take a look and let me know I have done wrong.
Thanks,
Richard
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