EntriesPerDirection

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EntriesPerDirection

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Definition

Determines the maximum number of entries allowed per direction while a position is active based on the EntryHandling property.

 

Note:  This property ONLY applies to Managed order methods.  When IsUnmanaged is set to true, Entry Handling properties will be hidden from the UI.

 

 

Property Value

An int value represents the maximum number of entries allowed.  Default value is 1.

 

Warning:  This property should ONLY bet set from the OnStateChange() method during State.SetDefaults or State.Configure

 

 

Syntax

EntriesPerDirection

 

 

Examples

ns If an open position already exists, subsequent EnterLong() calls are ignored.

// Example #1
protected override void OnStateChange()
{
    if (State == State.SetDefaults)
    {
        EntriesPerDirection = 1;
        EntryHandling = EntryHandling.AllEntries;
    }
}
 
protected override void OnBarUpdate()
{
    if (CrossAbove(SMA(10), SMA(20), 1)
        EnterLong("SMA Cross Entry");
 
    if (CrossAbove(RSI(14, 3), 30, 1)
        EnterLong("RSI Cross Entry);
}

 

 

ns EnterLong() will be processed once for each uniquely named entry.

// Example #2
protected override void OnStateChange()
{
    EntriesPerDirection = 1;
    EntryHandling = EntryHandling.UniqueEntries;
}
 
protected override void OnBarUpdate()
{
    if (CrossAbove(SMA(10), SMA(20), 1)
        EnterLong("SMA Cross Entry");
 
    if (CrossAbove(RSI(14, 3), 30, 1)
        EnterLong("RSI Cross Entry);
}