Ruler

<< Click to Display Table of Contents >>

Navigation:  NinjaScript > Language Reference > Common > Drawing > Draw.Ruler() >

Ruler

Previous page Return to chapter overview Next page

Definition

Represents an interface that exposes information regarding a Ruler IDrawingTool.

 

Methods and Properties

StartAnchor

An IDrawingTool's ChartAnchor representing the starting point of the drawing object

EndAnchor

An IDrawingTool's ChartAnchor representing the end point of the drawing object

TextAnchor

An IDrawingTool's ChartAnchor representing the text point of the drawing object

TextColor

A Brush class representing the fill color of the draw object's text area

LineColor

A Stroke object used to draw the object

 

 

 

Example

ns

// Instantiate a Ruler object
Ruler myRuler = Draw.Ruler(this, "tag1", true, 4, Low[4], 3, High[3], 1, Low[1]);
 
// Change the object's text color to white
myRuler.TextColor = Brushes.White;