if (SessionIterator == null)
SessionIterator = new SessionIterator(bars);
bool myisNewSession = SessionIterator.IsNewSession(time, isBar);
Which means the following piece of code
if (isNewSession)
{
create the session bar
}
else
{
create the rest of the bars
}
If there is already a problem reported on this, my apologies.
If not.....is there something else I should be checking?
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