>I have reported this to our Product Management team who are currently monitoring this behavior, and will update you when I have more information on this.
The issue was reported to project managers in January. Just moving my mouse around on a chart with no indicators spikes CPU usage to 20%. Doing this with global crosshairs on and a few charts results in 50% usage or more. That's completely unreasonable on a modern system with a high end GPU and a serious flaw in a very important part of this program. Is the charting engine using CPU to render? If that is the case this seems like an extremely poor decision.
I don't mean to sound hostile, but fixing cursor lag/skipping and what is apparently low frame rate when using charts seems like it should be a nearly 0 day issue. I can't see paying for this platform past my current lease if the issue isn't addressed quickly. I spend all day with charts, if it's not silky smooth why would I use it.
EDIT: I want to clarify it's not really the CPU usage that bothers me but the low frame rate. It should be pretty apparent if you open a few charts on a few different timeframes and move your cursor around with global crosshairs. You drop frames like crazy.
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