Announcement

Collapse
No announcement yet.

Partner 728x90

Collapse

SharpDx Brush modification and performance question

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    SharpDx Brush modification and performance question

    I have a question regarding brushes and efficiency:

    I currently have an indicator that creates a DxBrush outside OnRender and disposes of it at in the OnRenderTargetChanged method, as per the example provide in this forum.

    However, within OnRender I modify the brush's Opacity within a loop. So it's one brush that may be used with 1000 different Opacity values. Would these modifications have a performance or memory penalty? If so, what would be a better way to do this?

    #2
    Hello palinuro,

    Thank you for your post.

    It is possible to see lower performance if you run a large loop, but I doubt that would be the case here. However, based on your details I would not think there is another means to do this.

    Comment

    Latest Posts

    Collapse

    Topics Statistics Last Post
    Started by terofs, Yesterday, 04:18 PM
    1 response
    21 views
    0 likes
    Last Post terofs
    by terofs
     
    Started by CommonWhale, Today, 09:55 AM
    1 response
    3 views
    0 likes
    Last Post NinjaTrader_Erick  
    Started by Gerik, Today, 09:40 AM
    2 responses
    7 views
    0 likes
    Last Post Gerik
    by Gerik
     
    Started by RookieTrader, Today, 09:37 AM
    2 responses
    12 views
    0 likes
    Last Post RookieTrader  
    Started by alifarahani, Today, 09:40 AM
    1 response
    7 views
    0 likes
    Last Post NinjaTrader_Jesse  
    Working...
    X