So here's what I have so far
if (condition)
{
Draw IRay
Draw IRay2
Draw IRectangle //draws a rectangle using the two IRays for a range
count = 0; // store a reference so we can count if price has penetrated our rectangle
List<string> Zone = new List<string>();
{
ZoneCache.Add(count);
ZoneCache.Add(IRay);
ZoneCache.Add(IRay2);
ZoneCache.Add(IRectangle);
}
Thanks,
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