If I have a While loop under OnBarUpdate(), does it mean that on each update event, the script will only run the While loop until it is satisfied? What I mean is this:
protected override void OnBarUpdate() {[INDENT] int x = 1; [/INDENT][INDENT]while (x == 1) [/INDENT][INDENT] {[INDENT] if (Close[0] > 10) x = 0; [/INDENT]} // Other code here [/INDENT]} }
Thanks!
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