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Question regarding creating your own font object in NT7 script

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  • NinjaTrader_ZacharyG
    replied
    Hello brucelevy,

    You will use the constructor that accepts FontStyle.

    Initializes a new Font that uses the specified existing Font and FontStyle.


    Code:
    Font(string familyName, float emSize, FontStyle style)

    Leave a comment:


  • brucelevy
    replied
    How do you add bold text with this?

    Leave a comment:


  • mbesha
    replied
    It worked! Thanks.

    Leave a comment:


  • NinjaTrader_ZacharyG
    replied
    Hello mbesha,

    Thank you for writing in.

    You will want to create a Font object.

    Defines a particular format for text, including font face, size, and style attributes. This class cannot be inherited.


    As an example:
    Code:
    private Font myFont = new Font("Times New Roman", 24);
    
    protected override void OnBarUpdate()
    {
    	DrawTextFixed("Text", "Hello world!", TextPosition.BottomRight, Color.Blue, myFont, Color.Transparent, Color.Transparent, 0);
    }
    Please, let us know if we may be of further assistance.

    Leave a comment:


  • Question regarding creating your own font object in NT7 script

    How does one create their own font object in NT7 script? For NT8, for example, I know I can use the following:

    NinjaTrader.Gui.Tools.SimpleFont myFont = new NinjaTrader.Gui.Tools.SimpleFont("Courier New", 12) { Size = 50, Bold = true };

    Draw.Text(this, "myTag", false, "Hi There!", 0, Low[0], 5, Brushes.Blue, myFont, TextAlignment.Center, Brushes.Black, null, 1);

    What is the NT7 equivalent of the code for creating "myFont"? I tried using the same SimpleFont syntax but it produced an error when I tried to compile it. Please let me know. Thanks.

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