//Calculate the WeightedCloseRatio
double WtCRatio = 0;
if (Weighted[0] - Weighted[1] < 0)
{
if (Weighted[0] - Weighted[1] != 0)
WtCRatio = ((Weighted[0] - Weighted[1]) / Weighted[0]);
else
WtCRatio = -0.0001;
}
else
{
if (Weighted[0] - Weighted[1] != 0)
WtCRatio = ((Weighted[0] - Weighted[1]) / Weighted[1]);
else
WtCRatio = 0.0001;
}
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