#region Variables
private Color color2 = Color.Yellow;
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protected override void OnBarUpdate()
if (High[0] < High[1] && Low[0] > Low[1] )
CandleOutlineColor = Color2;
Now if the bar starts as an inside bar, wich almost every bar does, and then before the close of this bar it changes to a High[0]>High[1] && Low[0]>Low[1] for example, the bar is still painted because the condition was met some point during the construction of that bar.
My question is how to evercome this limitation for paint bars?
Thanks for the support your company is the best for both software and support.
Marreta
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