I'm trying to make a simple paintbar indicator for Ninja where it simply makes a candle green if the close is above previous high, red if below previous low, and neutral if neither above or below.
Here's the code that just won't seem to work:
protected override void OnBarUpdate() { // Use this method for calculating your indicator values. Assign a value to each // plot below by replacing 'Close[0]' with your own formula. if( Close[0] > High[1] ) { BarColor = Color.Green; } else if( Close[0] < Low[1] ) { BarColor = Color.Red; } else if( (Close[0] < High[1]) && (Close[0] > Low[1]) ) { BarColor = Color.Black; } }
I appreciate any help!
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