private DateTime lastRenderTime;
protected override void OnRender(DrawingContext dc, double renderWidth){
//custom render code
lastRenderTime = DateTime.Now;
}
private void OnMarketDepthUpdate(object sender, Data.MarketDepthEventArgs e){
int fps = 50;
if(DateTime.Now.Subtract(lastRenderTime).TotalMill iseconds > (1000 / fps)){
OnPropertyChanged(null);
}
}
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