protected override void OnBarUpdate()
{
if (BarsInProgress != 0)
return;
if (CurrentBars[0] < 1)
return;
// Set 1
if (Close[0] < Open[0])
{
Draw.Text(this, "RTTBv1 Text_2", @"This is a test", 0, (Low[0] + (YOFD * TickSize)) );
}
// Set 2
if (Close[0] > Open[0])
{
Draw.Text(this, "RTTBv1 Text_1", @"This is a test", 0, (High[0] + (YOUB * TickSize)) );
}
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