If I have made any errors please let me know but it worked ok all day yesterday.
in OnstateChange Set Defaults
Gradient_Mixer_Colour = Brushes.DodgerBlue;
SharpDX.Color sharpColor = new SharpDX.Color(Gradient_Mixer_Colour.Color.R,Gradient_Mixer_Colour.Color.G,Gradient_Mixer_Colour.Color.B); new SharpDX.Direct2D1.GradientStopCollection(RenderTarget, new SharpDX.Direct2D1.GradientStop[] { new SharpDX.Direct2D1. GradientStop() { Color = sharpColor, Position = 0, }, new SharpDX.Direct2D1. GradientStop() { Color = SharpDX.Color.AntiqueWhite, Position = 1, } }));
[XmlIgnore] [Display(GroupName = "Gradient Colour", Order = 1, Name = "Flash Gradient Shading", Description = "Mix Colour for Gradient. Base is white")] public SolidColorBrush Gradient_Mixer_Colour { get; set; } // brush selection set by user in UI [Browsable(false)] public string gradient_Mixer_Colour // string used to serialize selection set by user in UI { get { return Serialize.BrushToString(Gradient_Mixer_Colour); } set {if (Gradient_Mixer_Colour != null) { if (Gradient_Mixer_Colour.IsFrozen) Gradient_Mixer_Colour = Gradient_Mixer_Colour.Clone(); Gradient_Mixer_Colour.Freeze(); } }
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