It is painting the background correctly but not taking any trades.
((High[mySwing1.SwingHighBar(0, 1, 60)] < High[mySwing1.SwingHighBar(0, 2, 60)]) && (Low[mySwing1.SwingLowBar(0, 1, 60)] > (Low[mySwing1.SwingLowBar(0, 2, 60)]))) { EnterLong(Convert.ToInt32(DefaultQuantity), ""); BackBrush = Brush1; }
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