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DrawDiamond()

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Definition
Draws a diamond.

 

Method Return Value

An IDiamond object that represents the draw object.

 

Syntax

DrawDiamond(string tag, bool autoScale, int barsAgo, double y, Color color)

DrawDiamond(string tag, bool autoScale, DateTime time, double y, Color color)

 

Parameters

tag

A user defined unique id used to reference the draw object. For example, if you pass in a value of "myTag", each time this tag is used, the same draw object is modified. If unique tags are used each time, a new draw object will be created each time.

autoScale

Determines if the draw object will be included in the y-axis scale

barsAgo

The bar the object will be drawn at. A value of 10 would be 10 bars ago.

time

The time the object will be drawn at.

y

The y value

color

The draw object color (reference)

 

 

Examples

// Paints a red diamond on the current bar 1 tick below the low
DrawDiamond("tag1", true, 0, Low[0] - TickSize, Color.Red);