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Determines if the following declared property should be included in the NinjaScript object's constructor as a parameter.  This is useful if you plan on calling a NinjaScript object from another (e.g., calling a custom indicator from a strategy) or customizing the display parameter data on a grid or from a chart.


Warning:  Only types which can be Xml Serialized should be marked as a NinjaScriptAttribute, otherwise you may run into errors when persisting values in various scenarios (e.g., saving workspace, or running Strategy Optimizations).  Should you have a property you wish to use as user defined input, you will need to implement a secondary simple type (such as an int or string) as the value to be serialized as user input. Please see the example below which demonstrates using a simple type as the NinjaScriptProperty against types which cannot be serialized







This object contains no parameters





Basic usage of NinjaScriptProperty

#region Properties  
// set NinjaScriptProperty to ensure this property is used when calling from another object
public bool MyBool  
{ get; set; }
// do not set NinjaScriptProperty since this property is not required to call
// nor do we wish to display it on the chart label
public int MyInt
{ get; set; }




Using a simple type as the NinjaScriptProperty against types which cannot be serialized

[XmlIgnore] // cannot serialize type of TimeSpan, use the BeginTimeSpanSerialize object to persist properties    
[Browsable(false)] // prevents this property from showing up on the UI
public TimeSpan BeginTimeSpan
{ get; set; }
// users will configure this "string" as the TimeSpan which will be set as a TimeSpan object used in data processing
[Display(Name = "Begin TimeSpan", GroupName = "NinjaScriptStrategyParameters", Order = 1)]
public string BeginTimeSpanSerialize
  get { return BeginTimeSpan.ToString(); }
  set { BeginTimeSpan = TimeSpan.Parse(value); }